Monday, January 28, 2013

Week 3. Working on adding assets.

This week we are trying to add more content to the game. I'll be adding in more programming and items to the shop. Mostly just adding the units at the moment because the items are being finished. As well we are working on adding in some restrictions to the units to allow only specific units to use specific items. This will need a small HUD update, which I'll be working on soon enough.

Sunday, January 20, 2013

Week 2. Working with comments.

This week I'm working on fixing some of the comments we got during the week 8 presentation. Other than that, there isn't much new stuff to repair due to QA comments. Many of the comments were about how we didn't have anything you could actually command at the moment. As well some were due to confusion. This was to be expected because there isn't a working help button. That will be added nearing the end due to screenshots and small new features that will need to be explained.

As well as the comments, I am trying to work some on adding in the new features and items we will have in the shop. This unfortunately requires item submissions from Wes, which means I'll have to get to that later on when I receive them.

Sunday, January 13, 2013

Week 1. Begin part two.

This week is my first week back from vacation. It was nice to finally have some time off of work that needed to be done, but now its time to start up work on the project again. The first thing to do was to set up a new statements of work. We ended up mostly with the same list as before with only a few things done. The reason of course, was because we had planed for this to be a two parter and there was plenty of final things left to implement. The weeks off to a slow start, but that's fine because what needs to be done right now is getting everything set up to work on again.