This is the halfway mark for the senior project. So far it is coming along well. I just recently dealt with issues from our presentation last session. One issue was with the intro having a word that was wrong and another with a word that might be to difficult for our clientele. Both of which were dealt with fairly quickly.
After dealing with that, I moved on to making some progress in improving the game by making it random. It is fairly simple because it just uses flashes random(#) function to get a number from 0 - #. By using this function I can set a random shelf for when the player has to go to a shelf. This allows the game to be slightly more challenging by keeping the player from memorizing the game. It also is fairly realistic because you can't tell what shelf you will need. Sometimes its a new shelf, sometimes its old.
I also looked at some recent reviews we got from other students. Most of the issues they ran into we knew about and may have already fixed. But there was an idea that someone presented about telling the player what they are carrying. While testing I found that it would be a good idea as well. So with that, I will be adding a simple HUD display icon on the top right of the screen to tell the player what they are carrying.